COURTNEY.

Courtney Beka

UX/UI Designer & Brand Strategist crafting intuitive and engaging digital experiences.

Driven by a passion for user-centered design and creative problem-solving, I specialize in transforming complex challenges into elegant, accessible solutions. My approach combines strategic thinking with a keen eye for detail, ensuring every design is not only visually compelling but also highly functional and aligned with user needs and business goals.

courtneybekadesigns@gmail.com

Core Competencies

Technical Proficiency

  • Proficient in Figma, Adobe Creative Suite (Illustrator, XD, InDesign, Photoshop).
  • Productivity tools including Microsoft Office and Google Drive.
  • Skilled in creating responsive layouts, static prototypes.
  • Accessible digital assets for web and mobile platforms.

User-Centered & Accessible Design

  • Strong understanding of UI/UX principles, content audits.
  • Information architecture improvements.
  • Successfully redesigned the Insight HR website (details in projects).

Visual & Interactive Design Excellence

  • Proven ability to deliver high-fidelity mockups and cohesive design systems.
  • Expertise across branding, web, and campaign materials.
  • Designed immersive interfaces for "Shadows of the Sanitorium".

Agile & Collaborative Workflow

  • Experienced in Agile design processes (research, prototyping, testing, refinement).
  • Collaborated with stakeholders, content teams, and non-design leads.
  • Align visual communication with user needs and organizational goals.

Project Coordination & Communication

  • Comfortable presenting concepts and solutions to diverse stakeholders.
  • Experienced in managing timelines, drafting RFPs.
  • Ensuring clear communication between design and development.

Professional Experience

Designer/Marketing Coordinator

June 2025 - Present

Fort Edmonton Managing Company

  • Collaborate cross-functionally to align design with marketing and fundraising goals.
  • Create static web graphics and layouts optimized for digital platforms.
  • Maintain brand consistency across microsites, donation pages, and event assets.
  • Enhance user engagement through responsive design and improved information architecture.
  • Manage multiple design projects under tight deadlines.
  • Apply UX and UI principles to improve visual communication and accessibility.

Graphic Designer

July 2024 - June 2025

Fort Edmonton Foundation

  • Partnered with marketing, fundraising, and leadership to align visual communication with key messaging and campaign objectives.
  • Managed multiple projects simultaneously under tight deadlines, ensuring brand consistency.
  • Produced static web-ready graphics and layouts, supporting seamless implementation across platforms.
  • Worked within brand guidelines to ensure consistency across digital touchpoints.
  • Improved content clarity and user engagement through responsive design and intuitive information architecture.

Server/Expo

2021 - Present

Boston Pizza

  • Provided high-quality service to customers in a fast-paced restaurant environment.
  • Managed food expo responsibilities, ensuring timely and accurate delivery of orders.
  • Addressed and resolved customer inquiries and complaints with professionalism.

Event Production Assistant

2021 - 2024

Fever Candlelight Concert

  • Oversaw the setup and breakdown of event stages, demonstrating meticulous attention to visual details and functionality.
  • Managed ticket validation and guest seating to enhance attendee experience.

Key Projects & Educational Experience

UX Designer (Student Project)

2024 - 2025

Insight Human Resource Inc.

  • Led a complete redesign of the Insight HR website focusing on usability, navigation, and accessibility.
  • Conducted user research, content audits, tree testing, and comparative analysis.
  • Developed low-to-high fidelity wireframes and interactive prototypes in Figma.
  • Ensured responsive layouts for mobile and desktop.
  • Collaborated with peers and mentors for testing and iteration.

Game Designer & Visual Developer (Student Project)

2024

Shadows of the Sanitorium

  • Designed and developed an interactive horror game focused on immersive storytelling and accessible UX.
  • Created UI elements, navigation flows, menus, character designs, and environment art.
  • Applied user-centered design principles and accessibility best practices.
  • Utilized an Agile design process with rapid sprints of research, playtesting, and refinement.
  • Integrated sound, lighting, and visual cues to elevate immersion.

Education

Bachelor of Design with a Minor in User Experience

Macewan University, 2021 - 2025

Volunteer Experience

Design Executive

2022 - 2025

Human Rights Diversity and Equity Club (HuRDE)

  • Led design of promotional materials and club logo, enhancing visibility and brand identity.
  • Managed social media accounts, driving higher engagement.

Usher and Gallery Assistant

2022 - 2024

Mitchell Art Gallery

  • Enhanced visitor engagement by providing knowledgeable interpretations of art exhibits.

Interested in working together?

Let's create something amazing. Feel free to reach out!

Get in Touch